Today, I have two painted miniatures to share with you: The Puppet from Spectre Ops and The Tire from Lobotomy. First, in some detail, a layer by layer run through of The Puppet from Spectre Ops.I know that this is nothing new, but I always like to think about the amount of different layers that go into a model. I sometimes think I'm a slow painter. It takes me several nights to paint a single model. I see these speed demons, and don't know how to do it! Kudos to them for sure though, because a game with all of the models painted is always amazing and truly impressive to see. I feel better for the other people I talk to who spend the same amount of time on a single model as I do: several hours. This first model is for them.
After that, I will show you The Tire from Lobotomy. I'm not sure yet how I feel about Lobotomy's game play, but I want to play again because I find the theme so appealing and the models so beautiful, albeit frightening. Maybe it's better to say that they are incredibly detailed and original. Artistically incredibly well done. I picked the easiest model I could think of, and speed painted it with incredible veracity. Even getting frustrated when the paint wouldn't dry quick enough--very much similar to my friend who was painting so many models in such a short amount of time. The second model is clearly for them.
I hope you all enjoy! And please, I am open to suggestions for improving my technique on future models. Growth mindset always! Please just be kind with your comments. I am actually quite proud of these. They represent a lot of growth in my skill over the seven years painting. Yes, I really was that bad when I started. A friend once told me that my models looked like gummy people. The paint went on too thick and washed out all the details. I didn't wash or dry brush or highlight. I made no effort whatsoever to paint the eyes or pupils. They are gummy people. But I will never repaint them because I am proud of them, and they represent a step--the first step--in my skill level growth.
So without further adieu, from Spectre Ops, The Puppet!
First, here he is with just the base coating. This is the most tedious step to me. It's like hyper competitive color by numbers.
Next a layer of blue ink over the white to create a sci-fi glow that matches his character card, and some Nulin Oil over the metal to give it depth and shadow. Sometimes I'll use Earthshade if I want the metal to look dirty, such as on a knight or something like that. The Puppet is an elite technology in my head. Clean and new. No dirt.
Finally, some dry brushing and highlighting on the raised metal parts. I also tightened up the blue space on his forehead. Then some touch-up washing on the places I was a little over zealous with my dry brushing. The model has it's clear coat and is drying now!
Onto The Tire from Lobotomy!
Black for the tire and grey for the base. Then dry brushing a blood splatter pattern with a red paint, followed by a dry brushing with Blood for The Blood God for the wet look. Single night, incredibly quick paint job.
There you have it! I'll be back soon with my just-completed dice trays!